@startuml
sprite $empire [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000012210000000000000000000000
0000000000000000026ADFEEEFFDA6100000000000000000
0000000000000005CEA6300000036AEC5000000000000000
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00000001D82EFFFFC50000000000005DFFFFE28D10000000
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00000000000AD33BFFFFC000000CFFFFB34DA00000000000
0000000000005EA229EFFFE66EFFFE822AE5000000000000
000000000000018EB50269A55A96205BE800000000000000
00000000000000006CFC86444468CFC60000000000000000
000000000000000000147ABCCBA741000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_EMPIRE(_alias) ENTITY(rectangle,black,empire,_alias,FA6 EMPIRE)
!define FA6_EMPIRE(_alias, _label) ENTITY(rectangle,black,empire,_label, _alias,FA6 EMPIRE)
!define FA6_EMPIRE(_alias, _label, _shape) ENTITY(_shape,black,empire,_label, _alias,FA6 EMPIRE)
!define FA6_EMPIRE(_alias, _label, _shape, _color) ENTITY(_shape,_color,empire,_label, _alias,FA6 EMPIRE)
skinparam folderBackgroundColor<<FA6 EMPIRE>> White
@enduml